After a conversation and a longer break than originally intended (I was sulky and had to be coaxed into playing in the last session), the tentacle beast attacks. The joy of Mikhail rushing around to close that last door right on her tentacles. Actual props! The Butler strains to hold the field. Peter goes right-round, baby, right-round.
The prop in question were several stuffed stockings with googly eyes glued on. Peter had given Mikhail his bullet proof vest and lies down on the stairs while the others ready themselves for the final battle. Illaria goes walking down the open passageway a few times, tempting fate, but is lucky and isn't attacked.
The man whom Raziel had turned mad - Fumi Dusani's husband - starts walking down the passage way and telekinetically attacks them but is destroyed. Izkariel roars and two tentacles rush forward through the forward corridor, just scraping through, and ends up impregnating Tobias with lots of little bug-things that don't erupt until the very end. The edges of the tentacles lash about just within the doorway. A few of the characters rush forward to meet with it.
The tentacle-beast is Izkariel - tainted with the Flaw of Cancer - and is also utterly mad. At one point, the tentacles dance, causing everyone but Elgor to fly into a lust, barely managing to control themselves.
Billy/Peter slowly rises from his position behind everyone, head lolling and began to shuffle backwards around the circular stairs, moving on the fourth step, passing into their line of fire. For the first three rounds, all he was was a nuisance. On the second three rounds, sounds were dampened and warped. Dust motes dance in the harsh lights. Blood that drips from Peter's face and sweaty chest drops to the floor and runs in patterns. They smelt the electrical tang of fried wiring.
On the next three rounds, the lights flicker and flash, on and off, in a nauseating rythm. Thin lines appear on the steps beneath Billy's feet. The walls seem to heave and pulse. The bruises on Billy's body begin to move and trail across his body.
On the next three rounds, the lights seem to brighten, the place seeming awash in crackling shades of grey. They felt somewhat lighter (movement, jump and climb speeds are half again). The thin lines beneath his feet become raised. Their hair lifts up with the crackle of static.
On the next three rounds, the room, still grey, seems over-exposed, hurting their eyes (Roll perception successfully or take +1 to all DCs). The dust motes are bright sparks of light that dance around you. It feels like wire wrapping around your neck and limbs.
On the next three rounds, the dust motes become sparks that fall like gentle rain drops. When they land on the people, they scorch holes in their clothes and raise painful blisters on skin (cannot heal the Bruised health level).
On the next three rounds, the air is hot, and humid, clogging in your throat and filling your lungs. You can hear the crackle of electricity, the crunch of boots on gravel and the sound of sobs, screams, whispers and laughter.
On the next three rounds, they feel very heavy, each foot taking a second to lift and drop (all movement is reduced to a third and all actions take a -2 penalty). The wires seem to tighten around your limbs, pulling them slowly outwards but you can resist.
On the next three rounds, Peter begins to rise up as though by a rope around his neck, head lolling, arms hanging. His eyes open, chains of light trailing down his cheeks and entering the floor. Coils of blood run from his wrists, forming ropes that trail across the ground.